


First and foremost, back up your Mac to ensure your data will remain safe.With that out of the way, let’s look at the steps you need to follow: Since Apple has also released macOS 12.2 public beta, anyone can install the build and check out the app on their compatible Mac device. So, if you want to give a try to the new Apple Music app, make sure to install the latest macOS Monterey beta on your Mac. The revamped music app is available with macOS 12.2, which is currently in beta. How to Get the New Apple Music App in macOS Monterey # Being a fully native app for macOS, Apple Music should feel snappier and intuitive. The tech giant has reportedly used JET technology to convert web content into its native app. The new Apple Music app should feel more responsive and smoother than the existing offering on Macs. But, the macOS Monterey 12.2 update is set to change this discourse.Īpple has finally decided to use AppKit, which is macOS’s native interface framework, to rebuild the Apple Music app from the ground up. And with a bunch of web content stacked inside, the app never felt fluid. In trying to be a one-stop platform for everything (media player, media library, and iPhone/ iPad manager), it badly failed to address even the basic things like offering a neat music browsing and listening experience.ĭespite being a standalone app under a new name, the Music app came with the outdated iTunes backend in macOS Catalina. How’s the New Apple Music App for Mac Different? #Īs someone who has used iTunes on Mac (still using it on Windows), my biggest gripe with the media player has been the rather confusing and sluggish user interface. To get going, let’s first look at the differences between the existing and the new Apple Music app! After that, we will dive into the steps for how you can try out the redesigned native Music app and list the notable improvements. Temporal Super Resolution shaders compile with 16bit types enabled on D3D12 that supports Shader Model 6.Install the New Apple Music App for Mac (Guide) # Runs on any video card that supports Shader Model 5, but the limit of 8UAVs per shader has performance implications. 789.ĭirectX 12 (with Shader Model 6.6 atomics), or Vulkan (VK_KHR_shader_atomic_int64) Windows 10 version 2004 and 20H2 - The revision number should exceed or be equal to. Windows 10 version 1909 - The revision number should exceed or be equal to.

Video cards must be NVIDIA RTX-2000 series and higher, or AMD RX-6000 series and higherĪll newer version of Windows 10 (newer than version 1909.1350) and Windows 11 with support for DirectX 12 Agility SDK are supported. Video cards using DirectX 11 with support for Shader Model 5 Lumen Global Illumination and Reflections
